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monografia Rebiun19334844 https://catalogo.rebiun.org/rebiun/record/Rebiun19334844 161004s2017 gw | s |||| 0|eng d 9783319455570 9783319455556 10.1007/978-3-319-45557-0 DOI UPNA0478536 UMA.RE Gamification Recurso electrónico] Using Game Elements in Serious Contexts edited by Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann Servicio en línea Cham Springer International Publishing Imprint: Springer 2017 Cham Cham Springer International Publishing Imprint: Springer XI, 164 p. 21 il., 10 il. col XI, 164 p. 21 il., 10 il. col Progress in IS 2196-8705 Modo de acceso: world wide web Springer (e-Books) Business Management information systems Computers Economic theory Business and Management Business Information Systems Economic Theory/Quantitative Economics/Mathematical Methods Information Systems and Communication Service Stieglitz, Stefan. ed. lit Lattemann, Christoph. ed. lit Robra-Bissantz, Susanne. ed. lit Zarnekow, Rüdiger. ed. lit Brockmann, Tobias. ed. lit SpringerLink Books (Servicio en línea) Business and Management (Springer Books)